Mobile Apps
Mobile Application Development
Apps built for the field, not the demo.
We build mobile applications for people doing a job with a phone in one hand — scanning packages, counting stock in a supply room, working a route. That imposes constraints most consumer apps never face: patchy connectivity, gloved hands, long shifts, and hardware that has to survive being dropped. We design for those conditions first and make it look good second.
What we deliver
- Cross-platform iOS and Android applications
- Native iOS (Swift) and Android (Kotlin) development
- Offline-first architecture with conflict-aware sync
- Barcode and label scanning workflows
- Push notifications and background processing
- App Store and Play Store submission support
How we work
- Step 01
Field discovery
We look at where the app will actually be used. Warehouse dead zones, glare, and one-handed operation change the design more than any brand guideline will.
- Step 02
Prototype
An interactive prototype of the core workflow, in the hands of the people who will use it, before we write production code.
- Step 03
Build & harden
Iterative delivery with real-device testing. Offline behaviour and sync conflicts are tested deliberately, because that is where field apps fail.
- Step 04
Ship & support
Store submission or enterprise distribution, plus ongoing releases as the operation changes.
Questions about mobile apps
Cross-platform or native — which should we choose?
For most business and field applications, React Native or Flutter covers both platforms from one codebase and is the more economical choice. We recommend native Swift or Kotlin when the app leans hard on platform-specific hardware, needs sustained high-performance graphics, or has to integrate with a device SDK that has no reliable cross-platform binding. We will tell you which case you are in before you commit.
Can the app work without a network connection?
Yes, and for field applications it generally has to. We build offline-first: the app holds a local store, queues actions taken while disconnected, and reconciles when connectivity returns. The important design work is deciding what happens when two people changed the same record — that is a business rule, so we agree it with you rather than defaulting to last-write-wins.
Can you distribute internally instead of through the app stores?
Yes. For internal tools we use enterprise distribution or a mobile device management platform, which avoids store review entirely and lets you push updates on your own schedule. This is how our on-premise products reach devices inside customer networks.
Tell us what you’re building
We’ll tell you honestly whether we’re the right fit.